Animation is the process of linking a series of slightly different drawings especially, cartoons together to simulate movement. Phenomenon of persistence of vision normally needs 24 frames per second in a frame. If a series of 24 or less cartoon images (slightly changes) run per second it will make a cartoon animation. Cartoon Animation is a combination of two creative arts from cartoonists and animators. Cartoon animations are funniest show ever in electronics media.
Why Cartoon Animations
Cartoon animations are merged in film industries as an impact of special effect technologies. The comic characters are graphically designed by the cartoonist with putting expressions and all and animated by animators using certain software tools. The cartoonist draw objects or character based on the storyline and the motion given as per the story directs. Usually cartoon pictures are funny illustrations with a theme behind. Cartoon should strike the viewer and has to provide food for thought. And animation adds life into the same cartoons. Making animated cartoon is tough and challenging job. Maintaining quality of execution of the cartoon and animation are real knowledge of thought on any expression like sorrow, happy as well as the motions into it.
Cartoon Animation is a sequential cartoon pictures with humorous expression based on a concept or story. Voice over is not mandatory in animations. You may or may not add voice over unless it specifies a language. It is a cross-cultural platform, where any concept can be displayed by cartoon characters. Cartoonist and Animators are such peoples, they can develop it. Computer and software help a lot to them to create varieties of animations in website stuff, games, cartoon movies and commercial applications.
Type of Cartoon Animations
The cartoon graphics may be 2 dimensional or 3 dimensional models. Due to the phenomenon of persistence of vision makes an optical illusion of motion to corresponding graphics types.
2D Cartoon Animation: Graphics are created on the paper or computer screen using 2D bitmap or 2D vector graphics. 2D graphics are drawn on X-Y coordinate and automated computerized versions of traditional animation techniques such as of twining, morphing, blurring and interpolated. The GUI operating systems improved much of the techniques of 2D animations a lot. Software tools can be used for making 2D animations such as Macromedia Flash, PowerPoint etc.
3D Cartoon Animation: Characters, shapes and objects can be created in the computer using polygons. Three dimensional representations of geometric data is stored in the computer to perform calculations and rendering 2D images and 3D computer graphics rely on many of the same algorithms as 2D vector graphics. To give a movement for the object, a digital armature is applied that process is called rigging. Some examples of 3D animations are skeletal animation, Walk through Motion and 3D cartoon shows. 3D cartoon animation has its origin as a presentation and simulation tool for scientific data. This 3D presentation tool has proved to be more powerful and compelling than any other tool available till date. There is few latest technology to fulfill the cartoon animation needs.
AniBoom has been promoting many amazing graphical stuff including cartoon animation. It strives to popularize the varieties, technologies and procedure of making cartoon as well as animation or all together.
Shakir A is an independent writer on Interactive Marketing, Animation Movies, Cartoons and other related topics for Internet marketing, PPC, SEO, SEM, Online Marketing. Currently writing more and more for AniBoom.Com http://www.aniboom.com/?ad=articleyedoll
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Saturday, April 14, 2012
Cartoon Animation
Friday, April 13, 2012
Early Cartoons - How Did the Animation Go Wrong
Ever noticed the cartoon shows that were animated before 1950's seem to have more life and exaggeration to it? For example, have you ever compared a 1940's Looney Tunes cartoon to a 1960's Flintstones cartoon?
You know before I begin, if you're interested, why don't you Google, sit back relax and take a look at the two cartoon videos I listed below. See if you can point out something different about them, and of course you don't have to watch them. But if you can for fun, just take a peak.
The first video is a Looney Tune cartoon short of Daffy Duck/Elmer Fudd called To Duck or Not to Duck. The cartoon short was a Warner Bros. production that was released to theaters in 1943. Yes, that's right 1943...
The second show is a Flintstones cartoon, No Help Wanted, which premiered on ABC's TV network in 1960. Yes, Once again 1960...
So go head, don't be afraid to give it a shot, take a look and I'll come back later. Trust me, I'll be right back.
Okay, so notice any differences? Yes? Of course you did! But for fun let's assume you didn't.
Though by looking at the two videos it's blatantly obvious that the animation in Looney Tunes seem much more fluent and exciting. Personally, I was drawn in by the exaggerations of the animation. Where as, the Flintstones portrayed little to no animation movements at all. In fact, I was getting very annoyed by the constant isolation of the bobbing heads.
I was having constant reminders of driving to work, seeing the Bobblehead bobbing back and forth in the corner of my eye on the dashboard. With all honesty, I can't believe this was even considered to be a form of animation. But hey, I guess it falls under the same thought of Taylor Swift being a country artist.
So why the step back? Why is a 1943 cartoon more visually appealing than a 1960 cartoon? (And even some of today's cartoons.)
Simple, ready for it?
Back in the 1940's and even before the 1940's, cartoons were called 'theatrical cartoon shorts'. These cartoons were originally released to theaters and only theaters. They were considered side shows or previews for a premiering live action film. Most cartoon shorts were only about 5-7 minutes long hence, the reason they were called 'shorts'.
But the real key to why these cartoon shorts were more appealing than early TV cartoon shows were due to a few things.
First, there were on average, approximately 10-13 theatrical cartoon shorts produced per year for a giving studio, with each cartoon being only a few minutes long. However, for TV cartoon shows, studios were producing a new show each week with a total run time of approximately 20 minutes.
Of course to effectively produce a 20 minute show each week, the quality of the animation had to be cut. Often times animation cells or backgrounds would be re-used multiple times in different shows. (You'd probably noticed this a lot.)
For animators and the animation studio, the process wasn't very fun, challenging or thrilling. But as for networks, they did not care if the animation was good or bad. The only thing they cared about were the ratings.
But wait... There's more...
Animation studios for TV networks were given very small budgets. In the early 1950's studios were given approximately $2,500-$3,000 to produce a 20 minute cartoon. Does it sound like a lot? Well it does until you compare the cost it took to produced the worlds first Technicolor cartoon short Flowers and Trees (1932), which turns out to be a whooping $27,500 with a runtime of 8 minutes.
Honestly, I can't even imagine animating a 20 minute cartoon show for a mere $3,000, talk about trimming out the fat. Though, if being pushed on the brink of an edge; there are only two options, fall over or push your way out. Luckily, these animators and animation studios found a way to push their way back into the cartoon animation business. Otherwise, we'd all be stuck here watching Desperate Housewives and Days of Our Lives.
Dominique Edwards is the founder and owner of Netoonime: The Evolution of Cartoonime, a website for cartoon and anime fans that offers fun and entertainment in many different forms, such as: quizzes, informed and personal articles, polls, discussions, trivia, puzzle games, and video clips that are based on cartoon and anime shows, movies, and history.
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Animation Softwares That Come Helpful In Creating Cartoons
You may have liked to watch cartoons in your young ages. May be you are an adult still interested in watching TV cartoons or cartoon films. Have you thought about the effort behind the cartoon films? It may be a difficult and laborious task to develop cartoon films than shooting a film with actors. You have to be a graphic artist to create cartoon movies. Cartoon animation softwares are the platforms that can be used to create cartoons. There are several cartoon softwares available in the market and available in the World Wide Web.
Swish, Plastic Animator, TV Paint, Pro Motion, Toon Boom digital studio are some of the software packages available for the cartoonists. Some of these softwares are open source or free to download. Some of the other softwares are sold to greater and lesser prices. The Cartoonist should look for the requirement of his before selecting software for his needs. This will save time and money expended for the creation of the cartoons.
Cartoon is usually 2D or 3D animation composed of several picture frames. Movement of these picture frames shows you a moving object or a cartoon. So a creative person can make a meaningful story by using these moving clips. This is how cartoons are created.
Let's discuss about several cartoon animation software.
Synfig is an easy to use cartoon creating software. It is a very easy and user friendly software that can be used to draw the cartoons. There are several options available in this software that would be helpful for you to create cartoons with this software. This software is open source software. You can download it from the World Wide Web to create your cartoons.
Swift 3D is a three dimensional graphic designing software. That can be used to create cartoon movies. This software integrates Adobe flash through the Swift 3D file importer. Swift 3d introduces four outline styles, five cartoon fill styles and 2 gradient fill styles to the graphic designers. Further this software is enriched with the features like pen style outlines, multiple overlapping shadows. Moreover this software creates vector reflections. The smart layer technology separates vector layers in the graphic. Further this software has robust animation features like drag and drop animation palette, morphing of text and path, Bezier path animation tools, full featured animation timelines and many more versatile features. However there is some special hardware requirements should be there to install Swift 3D in your computer. You need a 400 MHz processor, 128 MB of RAM, 25 MB of hard disk space, 1024 X 768 of resolution monitor. Further this software is compatible for several file formats.
Do you know there are some software packages those can make you a cartoon figure? Funny isn't it? Cartoon effect creator is software that can be used to convert your video in to a cartoon movie. This is very user friendly software and its several tools will give you the ability of performing funny cartoon videos with the use of your real videos. The currently available version of this software is Cartoon Effect Creator 4.0.
Today there is a trend to create more cartoon films. With the rapid development of the cartoon film industry there is rapid development of the cartoon animation software. There are several more new features are adding day by day with the release of new software.
For more info about animation software, visit cartoon animation software and animation software
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